Rivals & Champions
The competitive ladder in detail: Rivals checkpoints and weekly payouts, Champions qualification and reward scaling, plus friendlies and co-op play with friends.
Published September 25, 2026 ยท Last updated September 25, 2026
Quick Answer: How Do Rivals and Champions Work?
Division Rivals places you in a division and pays weekly rewards based on your division and wins โ the higher you finish the week, the better the payout, with a checkpoint system protecting you from free-fall. Champions (Weekend League) requires earning qualification through Rivals performance, then runs as a fixed set of matches over the weekend with rewards scaling on your win record.
- Rivals week: results bank all week, rewards land at reset โ play early, bank early.
- Qualification: Rivals win milestones earn Champions entry โ no separate purchase.
- Champions run: a fixed number of matches over the weekend; rewards scale with wins.
- Draft: an alternate ladder with its own entry fee and payout curve โ good value once you win more than you lose.
Never end a Rivals week with unplayed matches. The rewards are the economy's backbone โ a lapsed week costs more coins than any bad trade.
Playing With Friends
- Friendly matches: invite from the Friends panel โ no rewards, no stakes, full squads.
- Co-op vs AI: squad up against AI teams in Friendly and Squad Battles contexts.
- House Rules: custom-match variants (no keeper, survival) for casual sessions.
- Cross-play: PlayStation, Xbox and PC play together; cross-play toggle sits in the settings panel.
Friendlies are the place to learn a new formation โ zero reward risk, and your opponent is learning too.